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Marketing
Design Thinking
Curriculum
4 Sections
17 Lessons
4 Weeks
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Creative Thinking
5
2.1
Reframing and Mind Mapping
2.2
Insights and Flow
2.3
Happiness, Play and Idle Time
2.4
Rewarding Creativity
2.5
Risk Taking
Creative Work Environment
5
3.1
Developing Creativity in Individuals
3.2
Creating a Creative Physical Environment
3.3
Empowering a Creative Team
3.4
Importance of Diversity
3.5
Idea-Response Process
Design Thinking Methodology
5
4.1
Why Design Thinking?
4.2
Empathize with the End User
4.3
Define True Problem
4.4
Ideate and Brainstorm
4.5
Prototype Solutions
Looking to the Future
2
5.1
Disruptive Innovation
5.2
Blue Ocean Thinking
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